2026年教师职称《高中英语》模拟试卷一
基础知识、综合素质、高中英语
模拟试卷
共 33 题
1470 次浏览
更新于 2026-09-26
一、单选题
下列每小题的选项中,只有一项是最符合题意的正确答案,多选、错选或不选均不得分。
1
If you are curious about the history of our school or concerned about the future, you__________miss the excellent opportunity.
- A.may
- B.needn't
- C.could
- D.mustn't
2
Which ofthe following activities is most suitable for individual work?
- A.Presenting new language.
- B.Role-play.
- C.Information gap.
- D.Writing summaries.
3
/t/is not fully pronounced in______.
- A.football
- B.suitcase
- C.at home
- D.hot day
4
You should have put the juice in the refrigerator.I guess it_______undrinkable by now.
- A.became
- B.becomes
- C.has become
- D.had become
5
Anyone_______in the exam will be punished.
- A.seen cheat
- B.seen cheating
- C.saw to cheat
- D.saw cheating
6
What is the teacher doing in terms of error correction? S: I go to the theatre last night. T: You go to the theatre last night?
- A. Correcting the student's mistake.
- B. Hinting that there is a mistake.
- C. Encouraging peer correction.
- D. Asking the student whether he really went to the theatre.
7
When the teacher asks questions,which one should be EXCEPTed?
- A.Questions that require students to compare,evaluate,or infer should be encouraged.
- B.Questions should be balanced among different types.
- C.Questions should be focused on those who can answer them.
- D.Questions should be closely related to the suggested class lesson plan.
8
Which of the following activities can be used at the while-reading step?
- A.Predicting the topic.
- B.Skimming to find the main idea.
- C.Associating the story with one's own experience.
- D.Researching more information about this topic.
9
Classroom language can be called in-class language, which is the specially used language system by both teachers and students in classroom teaching. Which of the following does not belong to it?
- A.Spoken language.
- B.Body language.
- C.Spelling language.
- D.Written language.
10
Much of the debate on an ongoing society in China has focused on the extended families ______ the number of "empty-nets" is growing by the millions every year.
- A. that
- B. when
- C. where
- D. which
11
The meaning of the sentence is ______.
- A. related to its syntactic structure
- B. independent of its structure
- C. the sum total of the words used in it
- D. unrelated to the context
12
When a student said in class, "I come home at 6 0'clock yesterday", the teacher said "Came not comed". Which rule of effective feedback does the teacher Not obey?
- A. Relevance.
- B. Accuracy.
- C. Guidance.
- D. Timeliness.
13
As the train will not leave until one hour later, we ______ grab a bite at the snack bar.
- A. may well
- B.might as well
- C.as well as
- D.as well
14
Which rhetoric device is used in the following sentence?The fair breeze blew, the white foam flew: the furrow followed free.
- A.Alliteration.
- B.Assonance.
- C.OnomatopoeiA.
- D.Metonymy.
15
Which of the following activities is most appealing to students?
- A.Cross-word puzzle.
- B.Formal grammar instruction.
- C.Reciting texts.
- D.Role play.
16
Which of the following does NOT belong to the ways of collecting information for formative assessment?
- A.Learner portfolio.
- B.Testing.
- C.Classroom observation.
- D.Questionnaire survey.
17
According to The National English Curriculum, Standards , the ultimate goal of English education is to develop students' ability to communicate in English. Therefore, English education should be ________.
- A.knowledge-centered
- B.ability-oriented
- C.speaking-focused
- D.communication-focused
18
Which type of approach can best describe the following learning pattern?Students search for materials in self-assess center.
- A. Autonomous learning.
- B. Interactive learning.
- C. Contextualized learning.
- D. Task-based learning.
19
Reading authentic writings is one ofthe best ways to_________our English vocabulary.
- A.spread
- B.extend
- C.organize
- D.enrich
20
From the perspective of traditional approach of syntax,noun has the categories of number, gender and_________.
- A.aspect
- B.case
- C.tense
- D.voice
二、简答题
主观题不参与评分,请参考答案自行评分。
21
在英语教学中,处理语言知识和语言技能这二者的关系时, 应该注意哪几点?
三、教学设计题
主观题不参与评分,请参考答案自行评分。
22
设计任务:请阅读下面学生信息和语言素材, 设计20分钟的英语阅读教学方案。教案没有固定格式,但须包含下列要点:
●teaching objectives
●teaching contents
●key and difficult points
●major steps and time allocation
●activities and justifications
教学时间:20分钟
学生概况: 某城镇普通高中二年级(第一学期)学生,班级人数40人, 多数学生已经达到《普通高中英语课程标准(实验)》七级水平。学生课堂参与积极性一般。
语言素材:
Business
Motorola set out a special training plan programme for children last week with the aim of developing children's business skills and preparing them for a future as entrepreneurs.
Eighty-seven children aged between 12 and 16 from Beijing and Tianjin attended the one-week training programme called Youth Discovery directed by Motorola University's (MU) instructors and marketing specialists.The children learned about dealing with a practical problem-marketing and worked out a marketing plan by themselves.Last week 26 children of Motorola employees in Tianjin completed their training in the MU-Tianjin Learning Center.
Through the training programme, children learnt how to get information through different kinds of sources,determine end-user needs, make up messages of value to customers,and communicate using various means and equipment.
educators acted only as team directors, providing children to discover their own answers.The children gave their solutions to Motorola's management and their parents on the last day of the programme.
The children,most of whom were primary and middle school students, presented themselves freely.The students said that they preferred the open and practical way ofleanung.
Youth Discovery,started by Motorola's former president Robert Galvin, designed and carried out by Motorola University,aimed to bring the talents of young people into full play and encouraged them to discover how their skills can contribute to a team to help it reach an aim.
●teaching objectives
●teaching contents
●key and difficult points
●major steps and time allocation
●activities and justifications
教学时间:20分钟
学生概况: 某城镇普通高中二年级(第一学期)学生,班级人数40人, 多数学生已经达到《普通高中英语课程标准(实验)》七级水平。学生课堂参与积极性一般。
语言素材:
Business
Motorola set out a special training plan programme for children last week with the aim of developing children's business skills and preparing them for a future as entrepreneurs.
Eighty-seven children aged between 12 and 16 from Beijing and Tianjin attended the one-week training programme called Youth Discovery directed by Motorola University's (MU) instructors and marketing specialists.The children learned about dealing with a practical problem-marketing and worked out a marketing plan by themselves.Last week 26 children of Motorola employees in Tianjin completed their training in the MU-Tianjin Learning Center.
Through the training programme, children learnt how to get information through different kinds of sources,determine end-user needs, make up messages of value to customers,and communicate using various means and equipment.
educators acted only as team directors, providing children to discover their own answers.The children gave their solutions to Motorola's management and their parents on the last day of the programme.
The children,most of whom were primary and middle school students, presented themselves freely.The students said that they preferred the open and practical way ofleanung.
Youth Discovery,started by Motorola's former president Robert Galvin, designed and carried out by Motorola University,aimed to bring the talents of young people into full play and encouraged them to discover how their skills can contribute to a team to help it reach an aim.
四、阅读材料题
主观题不参与评分,请参考答案自行评分。
Old stereotypes die hard.Picture a video-game player and you will likely imagine a teenage boy,by himself,compulsively hammering away at a game involving rayguns and aliens that splatter when blasted.Ten years ago that might have bome some relation to reality.But today a gamer is as likely to be a middle-aged commuter playing "Angry Birds" on her smartphone.In AmericA.the biggest market,the average game-player is 37 years old.Two-fifths are female.
Over the past ten years the video-game industry has grown from a small business to a huge, mainstream one.With global sales of $56 billion in 2010,it is more than twice the size of the recorded-music industry.Despite the downturn,it is growing by almost 9% a year.
Is this success due to luck or skill? The answer matters,because the rest of the entertainment industry has tended to treat gaming as being a lucky beneficiary of broader technological changes. Video gaming,unlike musiC.film or television,had the luck to be born digital.In fact,there is plenty for old media to learn.
Video games have certainly been swept along by two forces: demography and technology.The first gaming generation-the children of the 1970s and early 1980s-is now over 30.Many still love gaming,and can afford to spend far more on it now.Meanwhile rapid improvements in computing power have allowed game designers to offer experiences that are now often more cinematic than the cinema.
But even granted this good fortune,the game-makers have been clever.They have reached out to new customers with new methods.They have branched out into education,corporate training and even warfare,and have embraced digital downloads and mobile devices with enthusiasm.Though big-budget games are still popular,much of the growth now comes from "casual" games that are simple,cheap and playable in short bursts on mobile phones or in web browsers.
The industry has excelled in a particular area-pricing.In an era when people are disinclined to pay for content on the weB.games publishers were quick to develop "freemium" models,where you rely on non-paying customers to build an audience and then extract cash only from a fanatical few.
As gaming comes to be seen as just another medium,its tech-savvy approach could provide a welcome shot in the arm for existing media groups.
Over the past ten years the video-game industry has grown from a small business to a huge, mainstream one.With global sales of $56 billion in 2010,it is more than twice the size of the recorded-music industry.Despite the downturn,it is growing by almost 9% a year.
Is this success due to luck or skill? The answer matters,because the rest of the entertainment industry has tended to treat gaming as being a lucky beneficiary of broader technological changes. Video gaming,unlike musiC.film or television,had the luck to be born digital.In fact,there is plenty for old media to learn.
Video games have certainly been swept along by two forces: demography and technology.The first gaming generation-the children of the 1970s and early 1980s-is now over 30.Many still love gaming,and can afford to spend far more on it now.Meanwhile rapid improvements in computing power have allowed game designers to offer experiences that are now often more cinematic than the cinema.
But even granted this good fortune,the game-makers have been clever.They have reached out to new customers with new methods.They have branched out into education,corporate training and even warfare,and have embraced digital downloads and mobile devices with enthusiasm.Though big-budget games are still popular,much of the growth now comes from "casual" games that are simple,cheap and playable in short bursts on mobile phones or in web browsers.
The industry has excelled in a particular area-pricing.In an era when people are disinclined to pay for content on the weB.games publishers were quick to develop "freemium" models,where you rely on non-paying customers to build an audience and then extract cash only from a fanatical few.
As gaming comes to be seen as just another medium,its tech-savvy approach could provide a welcome shot in the arm for existing media groups.
23
The two examples in Paragraph l are used to illustrate that_______.
- A.video-game players tend to be older
- B.females in America tend to enjoy playing video games
- C.it is hard to change old stereotypes
- D.the video-game industry has grown rapidly
24
All ofthe following methods are employed to attract new customers EXCEPT__________.
- A.to expand business into other fields
- B.to embrace mobile devices
- C.to develop big-budget games
- D.to develop "casual" games
25
One special factor of the success of video games is that__________.
- A.demography
- B.fiexible pricing
- C.digital technology
- D.cinematic design
26
What can you learn from "freemium" model?
- A.It makes people inclined to pay for content on the web.
- B.It relies on non-paying customers to make a profit.
- C.It makes money only from a few fanatical customers.
- D.It earns little for the game-publishers.
27
The phrase "tech-savvy approach" in the last paragraph probably means________.
- A.approach of understanding technology
- B.approach of using technology
- C.approach of developing technology
- D.approach of relying on technology
Do who choose to go on exotiC.far-flung holidays deserve free health advice before they travel? And even if they pay,who ensures that they get gooD.up-to-date information? Who,for that matter,should collect that information in the first place? For a variety of reasons,travel medicine in Britain is a responsibility nobody wants.As a result,many travellers go abroad prepared to avoid serious disease.
Why is travel medicine so unloved? Partly there's an identity problem.Because it takes an interest in anything that impinges on the health of travellers,this emerging medical specialism invariably cuts across the traditional disciplines.It delves into everything from seasickness,jet lag and the hazards of camels to malaria and plague.But travel medicine has a more serious obstacle to overcome.Travel clinics are meant to tell people how to avoid ending up dead or in a hospital when they come home,but it is notoriously difficult to get anybody pay out money for keeping people healthy.
Travel medicine has also been colonized by commercial interests,the vast majority of travel clinics in Britain are run by airlines or travel companies.And while travel concerns are happy to sell profitable injections,they may be less keen to spread bad news about travellers' diarrhea in Turkey, or to take time to spell out preventive measures travellers could take."The NHS finds it difficult to define travellers' health," says Ron Behrens,"the only NHS consultant in travel and director of the travel clinic of the Hospital for Tropical Diseases in London." Should it come within the NHS or should it be paid for? "It's Gary areA.and opinion is spilt.No one seems to have any responsibility for defining its role," he says.
To compound its low status in the medical hierarchy,travel medicine has to rely on statistics that are patchy at best.In most cases we just don't know how many Britons contract diseases when abroad.And even if a disease linked to travel there is rarely any information about where those afflicted went,what they are,how they behaved.or which vaccinations they had.This shortage of hard facts and figures makes it difficult to give detailed advice to people,information that might even save their lives.
A recent leader in British Medical Journal argued."Travel medicine will emerge as credible disciplines only if the risks encountered by travellers and the relative benefits of public health interventions are well defined in terms oftheir relative occurrence,distribution and control." Exactly how much money is wasted by poor travel advice.The real figure is anybody's guess,but it could easily run into millions.Behrens gives one example.Britain spends more than
1 million each yearjust on cholera vaccines that often don't work and so give people a false sense of security."Information on the prevention and treatment of all forms of diarrhea would be a better priority," he says.
Why is travel medicine so unloved? Partly there's an identity problem.Because it takes an interest in anything that impinges on the health of travellers,this emerging medical specialism invariably cuts across the traditional disciplines.It delves into everything from seasickness,jet lag and the hazards of camels to malaria and plague.But travel medicine has a more serious obstacle to overcome.Travel clinics are meant to tell people how to avoid ending up dead or in a hospital when they come home,but it is notoriously difficult to get anybody pay out money for keeping people healthy.
Travel medicine has also been colonized by commercial interests,the vast majority of travel clinics in Britain are run by airlines or travel companies.And while travel concerns are happy to sell profitable injections,they may be less keen to spread bad news about travellers' diarrhea in Turkey, or to take time to spell out preventive measures travellers could take."The NHS finds it difficult to define travellers' health," says Ron Behrens,"the only NHS consultant in travel and director of the travel clinic of the Hospital for Tropical Diseases in London." Should it come within the NHS or should it be paid for? "It's Gary areA.and opinion is spilt.No one seems to have any responsibility for defining its role," he says.
To compound its low status in the medical hierarchy,travel medicine has to rely on statistics that are patchy at best.In most cases we just don't know how many Britons contract diseases when abroad.And even if a disease linked to travel there is rarely any information about where those afflicted went,what they are,how they behaved.or which vaccinations they had.This shortage of hard facts and figures makes it difficult to give detailed advice to people,information that might even save their lives.
A recent leader in British Medical Journal argued."Travel medicine will emerge as credible disciplines only if the risks encountered by travellers and the relative benefits of public health interventions are well defined in terms oftheir relative occurrence,distribution and control." Exactly how much money is wasted by poor travel advice.The real figure is anybody's guess,but it could easily run into millions.Behrens gives one example.Britain spends more than
28
What can we infer from the first paragraph?
- A.Travel medicine is hard to prevail.
- B.People know little about travel medicine.
- C.People don't believe in travel medicine.
- D.Travellers can seldom get up-to-date information.
29
The phrase "delves into" in Paragraph 2 can be replaced by_______.
- A.refrains from
- B.holds back
- C.digs into
- D.worries about
30
Which ofthe following statement is not the problem of travel medicine?
- A.Traditional disciplines are not enough for travel medicine.
- B.Travel medicine has been colonized by commercial interests.
- C.The statistics about travellers are hard to obtain.
- D.People spend much money on poor travel advice.
31
What does the author mean by saying "...but it is notoriously difficult to get anybody pay out money for keeping people healthy." (Para.2)?
- A.People don't pay attention to their health.
- B.Few people are willing to support travel medicine.
- C.Most travellers firmly believe that they will be safe.
- D.Health comes last compared with others.
32
What can we conclude from the last paragraph?
- A.Travel advices are not important.
- B.Travel medicine is hard to be credible.
- C.How to prevent and treat disease can actually help travel medicine popularize.
- D.People haven't realized the importance oftravel medicine.
五、教学情境分析题
主观题不参与评分,请参考答案自行评分。
33
下面是某英语教师在教授The Olympic Games 一课后布置的作业:
Now you have two tasks. One is to finish the listening part in workbook. The other is to find an interesting mythology about the Olympic Games and share with us tomorrow.
根据作业内容回答以下问题:
(1)该作业布置的合理吗?
(2)布置作业应注意哪些事项?
(3)常见的作业有哪些形式?请结合实例为本课设置新的作业形式(至少一种)。
Now you have two tasks. One is to finish the listening part in workbook. The other is to find an interesting mythology about the Olympic Games and share with us tomorrow.
根据作业内容回答以下问题:
(1)该作业布置的合理吗?
(2)布置作业应注意哪些事项?
(3)常见的作业有哪些形式?请结合实例为本课设置新的作业形式(至少一种)。
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